Microsoft threw away the entire Win9x-stylized, stylus-ready shell of Windows Mobile in favor of a far more modern, thumb-able interface with bright colors and 3D panels swiveling and fading around. The phone chirps and chimes, Metro unifies the visual experience, everything feels slick. Windows Phone is different than any other smart phone. I’ll be giving the phone a review from the perspective of a current Android (and former webOS) user. We’ve had a few weeks with the device ( none of us owning a Windows Phone yet) and are ready to render a verdict. This phone was actually unveiled with its GSM siblings on AT&T, T-Mobile, and in Europe at the beginning of October, but we didn’t get to hear much about it until recently. The HTC Arrive is the first phone with Microsoft’s new Windows Phone OS for CDMA carriers, this one for Sprint. It’s been a long time, but we finally got some extended time with Windows Phone hardware. Both Kelly and Nick worked on it, so Kelly’s thoughts will appear in RED and Nick’s will appear in standard BLACK. Review machine: Macbook Pro (Core i5 processor, HD 4000 graphics, and 8 GB of RAM).This review covers both the Windows Phone operating system as well as the HTC Arrive hardware. Ī review code was provided to for the purpose of this review. Cubemen 2 is available on Steam for USD 7.99. That was pretty nice of 3 Sprockets to do that and I’m glad to report that while in future new themes and skins will be made available either freely or through IAP, 3 Sprockets will not go down a pay to win or a pay to play route.Ĭubemen 2 has proved to be a really impressive Tower Defense experience and is an excellent indie entry to Steam. I actually started playing the game right after 3 Sprockets decided to make the game IAP free, meaning that the numerous Cubemen skins and level themes that were previously available through IAP were made free. Now if I just can find the time to tinker with the built-in level editor to create my own maps. Here’s a pro-tip: ditch the trackpad for a mouse…trust me on this.Īs a plus, the game comes with the tools needed to build your own levels, and as a further nod to user-generated-content, these custom levels (and some of them look really really cool), are available for other players to load and play on. The game supports both multi-player and single player modes, and comes with online leaderboards as well. Each time you start a level, you’ll face a plethora of choices, whether you want to go on the defensive, mount a rescue, capture the flag, or territorial gain, set the number of waves, enemies and a few other rule modifiers. While the graphics caught my eye the first time around, I was further impressed with the game’s versatility. Each of them has a health bar which you’ll need to monitor (as they can take damage from enemy Cubemen) and each unit is upgradeable twice over. There are different types of Cubemen available, ranging from the basic grunt called Grill to the mortar lobbing Moty. In Cubemen 2, you are supposed to defend your base by placing your ever-mobile bunch of Cubemen around levels that look like they are built from stacks of, what else but cubes. This brand new tower defense game looks really cool with its completely 3D visuals, it kinda reminded me of Darwinia, and that’s one game with a very strong visual identity. However, I did manage to sneak in some time to check out Aussie indie devs 3 Sprockets‘ latest game for the PC, Mac & Linux platforms, Cubemen 2. What a busy week it has been, with baby Natalia, work and marathon training taking up the bulk of my time.
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